August 2024 Update

A new update to cables.gl, with new features, quality of life improvements and some bug fixes.

Read up on all the changes in the changelog, or continue reading to see how we improved working with HTML and CSS, how you can now manage and rename ops directly in the editor, and how you keep track of everything that might go wrong while patching.

Sounds interesting? Let's start...

Continue reading... "August 2024 Update"

May 2024 Release

spring cleaning, again

...spring took a bit longer to turn into summer (at least in Germany), so we extended our spring-cleaning session as well.

But, as always, the new release also comes with new features, improvements and changes. Read up on everything at a glance in the changelog, or continue reading for some hand-picked highlights in the following blog post.

Feel free to leave feedback, reports and further ideas on our issue tracker or on discord. Here we go...

Continue reading... "May 2024 Release"

April 2024 Release

so fresh and so clean

They say "Cleaning is a practice, not a project" - well, call it whatever you want. But after the last release gave you all the power to "code" your own without even touching code, this one will make things faster, cleaner and easier.
As always you will find a comprehensive list of the errands we ran in the changelog, and some cherry-picked items in the post below...

Continue reading... "April 2024 Release"

February 2024 Release

Patching Your Own Ops

The first release of the new year goes out with a bang!

If you want a real quick look at all the changes: head over to the changelog directly. But don't, you will be missing out on a lot of the fun.

Have you ever felt the need to share SubPatches? Now you can! Have you never been keen on learning to code but still wanted to create Ops? Now's your chance!
Are you sitting in a dimly lit area and need the editor to be just a bit brighter? Tweak it now! Is your display too small to handle both editing AND rendering? Pop it out, now!

Read up on all the new additions that come with this release below. Have fun!

Continue reading... "February 2024 Release"

Using cables in the classroom

While trying out a new creative tool for yourself is fairly easy, deciding on the right platform to introduce to your students as a teacher or professor is probably a bit more of a serious task. First and foremost, your platform of choice will need to be easily accessible to all of your students. But you will also want to make sure it is easy to learn, and provides enough material to empower self-paced progression.

Running fully in the browser, free of charge, and with tons of published projects to learn from, we believe cables is the perfect visual programming platform to use in the classroom. And we are excited to see that more and more universities around the world are starting to use cables. Digital Art, Web, Graphic and Motion Design, UX, Digital Humanities - the range of areas students are coming from is impressive, and so is the variety of projects they have been creating using cables. 

We wanted to learn more about how people are using cables to teach creative coding. So we reached out to some of our dearest community members who work in education. Let’s hear their take on introducing new tools to their students, and how that is going with cables specifically. By the way, they didn’t get paid for any of what they said 🙂

Continue reading... "Using cables in the classroom"

November 2023 Release

Incoming Notification...

Coding ops and working together on projects or in teams is an important part of the cables community. Therefore, making it easier to find out what's going on in your teams and patches, without breaking your flow of working, has been long overdue.

Read on here or visit our changelog to find out how that works, and what else we’ve got for you in this update.

Continue reading... "November 2023 Release"

September 2023 Release

Hello Everyone,

after handing out the roadmap for what's to come last time, we are back again with a new release of cables.gl.

Head over to the changelog to see all the changes one-by-one, but read on to get a rundown of some highlights.

You will find that we improved the workflow of collaboration even more, give you some nifty tools for VJing, let you organize your favourite patches and make you animate your 3D models even easier. And that's not even all of it!

Continue reading... "September 2023 Release"

Supporting Cables

become a patron

For a long time we have been asked on how we can keep cables free and open to everyone.


We finally made the move to make cables.gl a project that you can easily support financially using Patreon!

Continue reading... "Supporting Cables"

June 2023 Release – Part III

more new ops

ops ops ops

This is just a selection of some new ops.
Expect more youtube tutorials in the next weeks where we will go into the details and how to use them etc.

If you have any questions or requests let us know on discord or the forums!

Check out the last changelog entries for more new ops

Continue reading... "June 2023 Release – Part III"

June 2023 Release – Part II

editor updates

More Control!

In our last post we covered the first part of the June 2023 release of cables.gl. We explained how to team up and collaborate on patches and ops.

This second post will take you into the changes that came to the editor and some (new) parts of the website. As you can see in the full changelog, we fixed some bugs, added some features and, for the most part, tried to make your life of patching easier, both in patching and managing your patches.

Continue reading... "June 2023 Release – Part II"