MassiveBass
Made with Cables
Bad Manners Records BM7
Gesloten Cirkel
Primal Wound – Disintegration
by photoevaporation
music video made by photoevaporation
February 2021 Release
Editor and UI changesHello,
Last year in cables
Cables Intro
data-driven gradient from weather dataBuild a mask detector
using machine learning and cables
Cables Jam
Lights & ShadowsWe are starting a new cables jam that you can participate in, right now.
November 2020 Release
Massive UpdateHey,
More tools for Mesh Instancer
These Ops give you some easy ways to manipulate your instanced meshes without re-uploading everything to the GPU every frame.
Vertex shaders will do the work for you and you can control them using textures.
You can modify positioning of the meshes using InstancedDisplacementMap and colorize them using InstancedTextureColorize.
This can then be combined with any material and other shaderEffects.
New export options
We are often asked how putting cables patches on your own website works and sometimes we cannot help because every web-hoster does stuff differently.
JSON structure view
When working with bigger datasets, netsted JSON or remote APIs finding the datapoints that really matter to you used to be really tedious, spreading over several ops, up until now.
Canvas magnifier
Introducing a new handy little tool to check colors of your rendering.
Transparency workflow
We updated the ImageCompose and DrawImage ops to finally support transparency the way you would expect it.
Expect more tools to work and modify transparent textures in the future.
Also worth mentioning:
- First round of improvements to existing audio ops
- Tweaks and fixes to the raycasting system
- Improved profiling of ops